Hades 2 aspect tier list: 1.0 Rankings and Build Advice
Compare the 1.0 video’s stated aspect tiers and practical play advice for the Witch’s Staff, including Circe and Momus. Includes tables and an FAQ.
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What this Hades 2 aspect tier list covers
A weapon aspect can change which moves and Boons shape your run, so a tier list is most useful when it explains the play pattern behind each placement. This Hades 2 aspect tier list focuses on the clear rankings and detailed advice in a player video about Hades 2 version 1.0. The creator says the aspects are generally well balanced, and explains that a lower placement means “not quite as good or easy to use” in that comparison, rather than terrible.
The video considers power, ease of use, and enjoyment. It also narrows its high-Fear discussion to around 32 Fear and says speedrunning and higher-Fear play would need separate comparisons. Treat the listed tiers as that creator’s assessment, not a universal measure of how every run will go.
| Tier stated in the video | Aspect | What the creator emphasizes |
|---|---|---|
| A | Staff of Melinoë | A straightforward Special-focused option that is easy to use, though the creator notes a limit to its peak power. |
| A | Circe | A strong Cast-centered approach built around the familiar effect and Cast damage. |
| B | Momus | A flexible Omega-focused play style that the creator also describes as fun. |
The player video is the source for these placements and play descriptions. For another editorial perspective, Mobalytics’ Hades 2 weapon aspects tier list ranks aspects using its own criteria. Keep the two lists distinct when comparing them: a placement on one list does not establish a placement on the other.
Staff of Melinoë: an approachable Special loop
In the video’s Hades 2 aspect tier list, the creator calls Staff of Melinoë a strong early resource investment for beginners. Its aspect adds maximum Magick and power to Specials. The suggested approach is simple: use regular Specials or Omega Specials, with Aphrodite or Apollo as possible Special Boons. The creator also notes that you can drop a Cast while charging the Omega Special.
Image: Steam / Supergiant Games
That straightforward loop is the reason the creator considers the aspect approachable. You can choose between regular and Omega Specials, then move around and use your Cast without making the entire run depend on a complicated sequence. The video praises this ease of use while also describing a limit to the aspect’s peak power. That distinction helps explain why an accessible option can be rated highly without being treated as the strongest in every comparison.
| Aspect detail | Video’s description | Practical takeaway |
|---|---|---|
| Special power | The aspect increases Special power. | A good approach is to test the regular and Omega Special and use the one that fits the moment. |
| Suggested Boons | The creator mentions Aphrodite or Apollo on Special. | If one appears, it follows the video’s suggested Special-focused direction. |
| Cast use | The creator says you can drop a Cast while charging the Omega Special. | Try fitting the Cast into that loop instead of treating it as a separate phase. |
| Overall assessment | The creator calls it easy to use and notes a limit to its peak power. | Its appeal in the video is accessibility, alongside solid performance. |
The creator describes this as a simple option, not a strict rotation that every player must follow. A good approach is to start with the Special and see whether the regular or Omega version feels more comfortable. The video presents both as viable parts of the aspect’s basic loop.
This Hades 2 aspect tier list is especially useful here because it explains the reasoning as well as the letter grade. A reader looking only at the A could miss the point: the creator values how quickly a beginner can understand the aspect, and also acknowledges that simplicity does not mean unlimited damage potential.
Circe: building around Cast damage
Circe changes the role of the familiar and Cast in a run. In the video, using a Cast also causes the familiar to create a psychic leash, which deals damage over time. The creator highlights Zeus’s Storm Ring as a way to build around Cast damage and says that repeated Cast use can make the combination especially effective.
Image: Steam / Supergiant Games
The familiar’s behavior can affect how consistently this approach plays out. The creator reports that Rocky does not always seem to produce the additional Cast, while Tula tends to work well if awakened. The video also notes a trade-off: waking Tula means you cannot use the Strength Arcana card. These are player-video observations, so results may depend on the run and the familiar choice.
| Circe detail | What the player video says | A useful consideration |
|---|---|---|
| Cast interaction | Using a Cast also triggers the familiar’s Cast and forms a psychic leash. | A good approach is to make Cast use central to the build. |
| Leash damage | The psychic leash deals 30 damage every 2 seconds. | The creator’s suggested loop relies on repeatedly using Casts. |
| Storm Ring | The creator calls Zeus’s Storm Ring a strong combination. | Consider it when choosing a Cast-focused direction. |
| Familiar behavior | The creator reports variation with Rocky and says Tula tends to work well if awakened. | Familiar results may vary; the video describes this as an observation. |
| Tula trade-off | Waking Tula means giving up the Strength Arcana card. | Weigh that stated cost when deciding whether to use Tula. |
The creator describes Circe as useful at high Fear, referring to roughly 32 Fear, and says it can also perform well in speedrunning. Those are the creator’s assessments in the video, not guarantees for a particular build. The Hades 2 aspect tier list places Circe in A and emphasizes its Cast-centered strength.
A good approach is to choose a Cast Boon that supports the run, then look for ways to apply the effects the creator describes. The video mentions Zeus’s Double Strike as another possible follow-up after Storm Ring. It also advises finding a way to apply Origination to enemies. These are build suggestions from the video, not requirements for using Circe.
Momus: rotate among Omega moves
Momus encourages a different rhythm from the Special-focused approach of Staff of Melinoë and the Cast-focused approach of Circe. Its Omega moves fire in place up to three times, with a delay between bursts, until you use that move again. The video describes a two-second delay between Omega bursts and suggests rotating among different Omega moves to keep the aspect’s effect in play.
Image: Steam / Supergiant Games
The creator recommends using the Night Arcana card and switching between Omega Attack and Omega Special. The video says Omega Cast can take longer, so it may be less practical to include as often. Momus also encourages using desirable Boons on Attack, Special, and Cast, rather than building the run around a single move.
| Momus feature | Video description | Suggested approach |
|---|---|---|
| Repeated Omega bursts | Each Omega move can fire in place up to three times until used again. | Rotate among Omega moves to make use of the repeated bursts. |
| Burst delay | The creator gives a two-second delay between Omega bursts. | Account for the pause when deciding whether to start another move. |
| Arcana | The creator recommends the Night Arcana card. | Consider it as part of the video’s suggested setup. |
| Move selection | The creator favors rotating Attack and Special; Omega Cast can take longer. | A good approach is to emphasize the moves that fit your Boons and timing. |
The video places Momus in B, while still describing it as a fun and flexible aspect. That is a useful reminder about how to read this Hades 2 aspect tier list: a middle placement can still describe an aspect with a distinct combat loop. The creator’s point is that Momus feels different because it encourages using more of the weapon’s move set.
When trying Momus, pay attention to the timing of each Omega burst and how long you want to remain in place. The video’s advice is to rotate rather than rely on one Omega move repeatedly. That gives you a concrete way to experiment with the mechanic while keeping the creator’s ranking in perspective.
Choosing a play style from the rankings
The clearest comparison in this Hades 2 aspect tier list is between the three Staff aspects discussed in detail. Staff of Melinoë favors a simple Special loop, Circe makes Cast use central, and Momus rewards rotating among Omega moves. Their A and B placements describe the creator’s opinion of their overall power and accessibility; the play patterns explain what you would actually be choosing.
| If you want to try… | Aspect discussed | Starting point from the video |
|---|---|---|
| A direct Special-focused loop | Staff of Melinoë | Test regular and Omega Specials; the creator suggests Aphrodite or Apollo on Special. |
| A Cast-centered run | Circe | Consider Zeus’s Storm Ring and the familiar’s additional Cast. |
| A rotating Omega rhythm | Momus | Try the Night Arcana card and switch between Omega Attack and Special. |
Use this Hades 2 aspect tier list as a guide to mechanics and one creator’s judgments. If an aspect’s core move sounds appealing, a good approach is to try the Boon suggestions that follow from that move, then see how the run develops. The video itself stresses that rankings do not tell the whole story and that the aspects are generally well balanced.
FAQ
Which aspects receive a clear tier in this Hades 2 aspect tier list?
The player video clearly places Staff of Melinoë and Circe in A, and Momus in B. The table focuses on those stated placements rather than assigning tiers the video does not establish here.
What makes Staff of Melinoë approachable?
The creator describes its Special-focused loop as simple and easy to use. The video suggests trying regular or Omega Specials, with Aphrodite or Apollo on Special as possible Boon choices.
How does Circe use its familiar?
According to the player video, using a Cast also triggers the familiar’s Cast and forms a damaging psychic leash. The creator highlights Zeus’s Storm Ring and reports that familiar behavior can vary.
Does a B placement mean Momus is a poor choice?
No. The creator places Momus in B but calls it fun and describes its flexible Omega loop. The tier reflects the creator’s comparison, not a rule about which aspect you should play.
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